olivermoss: (Default)
I enjoyed it!

Before I talk about the movie I want to be meta about the whole hype going on right now. The original game it's based on is low poly, low resolution, almost no dialogue, extremely basic controls and only a few interactions. Extremely few assets at all. There is not one pixel more than is needed. It is the epitome of 'minimum viable product'

This is all you see for most of the game:


The game barely even exists even by indie horror standards. This should be a case study in 'finish your projects'.

How long it took the guy to make it, we don't know. AFAIK he's never talked about it. Was this the result of years of thought on minimalism or a weekend fever dream?

Anyway, I enjoyed the film but I don't know how it will hit with people unfamiliar with indie horror games or

IYKYK SCP Foundation.
I don't think this was a project designed to escape containment.

Basically, I expect wont hit with most mainstream reviewers and people outside the scene coming to check it out due to buzz, but the large group of teens in the theater with me gathered in the hallway after to start breaking down all the details.

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Oliver Moss

January 2026

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