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* I know nerd culture is obtuse and the real influence of D&D on English speaking pop culture is poorly understood... but I am begging people to at least realize that it's older than Dark Souls and Skyrim.

* I have Hulu for a month or two to have new stuff to watch. I know that there are a lot of things I've wanted to see, but didn't because it was over on Hulu. I will need to comb through the catalogue thoroughly to figure out what.

* Someone should write a horror parody of Mr Beast where he's actively using the current state of the economy to lure people into scenarios that are straight up psych experiments banned in the 70s for... Wait, he's doing that in reality? And being added to the board of Forbes magazine? Him making an estimated 82 mill last year probably only accounts for part of his income not all of it? Yeah, this is fine.

* Do I want to admit that I am trying to get a Bluesky invite? I hate modern social media, spend very little time on it and am very over the whole 'this place sucks, follow me on bluesky instead' posts, but most of the ways I keep tabs on things I care about and feel informed are gone so... fuck.

[Edit] I have codes! Thank you all so much. I post an immediately get invites. That was a surprise because usually any invite type site I can never get a code! Thank you for being so nice as soon as I asked... er... as soon as I grumpily and passive-aggressively implied I wanted one.

Date: 2023-10-08 01:06 pm (UTC)From: [personal profile] evilinsanemonkey
evilinsanemonkey: (Default)
I set up a bluesky but I have done nothing with it yet, lol.

Date: 2023-10-08 10:18 pm (UTC)From: [personal profile] kavyina
kavyina: Closeup image of branches with yellow/orange leaves on them. (branches)
Everything I learn about Mr. Beast reassures me that my decision to dislike him is definitely warranted. Where'd you learn that stuff about him, by the way? If there's any kind of expose or something, I'd love to read/watch it.

Date: 2023-10-11 06:34 pm (UTC)From: [personal profile] mistressofmuses
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Oh dear. Yeah... Skyrim and Dark Souls are not the origin of "D&D-like broader appeal".

Every time I hear anything about Mr Beast my horror increases.

I hope you like Bluesky! I keep hearing it's pleasantly chill, which may be temporary as it's relatively limited at the moment, but it'd be nice if that stayed the vibe!

Date: 2023-10-12 02:15 am (UTC)From: [personal profile] mistressofmuses
mistressofmuses: Image of nebulae in the colors of the bi pride flag: pink, purple, and blue (Default)
I think that's one that surprises me - when people look at certain, specific D&D monsters and think they're... not D&D. Owlbears is the specific one that comes to mind (along with mindflayers), though mimics are probably an even more egregious one.
And sure, D&D drew on a lot of mythology or folkloric traditions, including things like Arthurian myth and such, plus the fantasy trappings of things like LotR. A lot of D&D tropes DO extend farther back, but the particular ways those tropes and monsters and archetypes are utilized in SFF as a whole (maybe especially now in games as opposed to most modern spec-fic) is SO EXTREMELY inspired by the ways in which D&D codified them.

I think you're right. I don't want to say it's a cult, but there's a real strong level of belief among the devoted followers that feels impenetrable.

I'll be curious to see how you like bluesky! I've heard a lot more positive things about it than negative, but the walled garden aspect makes me a bit wary. (I always like to try and get the vibe of a space before I want to commit to it.) I think what some people have meant by "it's so chill!" might actually be "it's quite small!" lol.

Date: 2023-10-13 02:10 am (UTC)From: [personal profile] mistressofmuses
mistressofmuses: Image of nebulae in the colors of the bi pride flag: pink, purple, and blue (Default)
Oh yeah, there's some real dark folklore shit to be found when you dig for it! Even historical epics like Beowulf and such have some influence.

That's true, too - you had a bunch of what was functionally homebrew stuff that got adopted into the canon. It's largely a very cool thing, because it was so crowdsourced, so different things that different groups were into all got brought in together, which I think is a strength. Seeing those ideas ripple out through so many different fantasy (and sci-fi, and horror, and, and, and) properties is very cool.

I feel like that sort of thing happens a lot, where people see their first exposure to a given trope/mechanic/genre convention as The Originator... and then everything else that shares the same influences, or in some cases even pre-dates whatever they saw first feels like a "rip off" or "is just copying..." It's a little amusing, but also annoying because so many of them are SO CONFIDENT when they are SO WRONG, lol.

At least you can actually look at it and see what it's about!

Date: 2023-10-15 03:31 am (UTC)From: [personal profile] mistressofmuses
mistressofmuses: Image of nebulae in the colors of the bi pride flag: pink, purple, and blue (Default)
It's really cool to see where things originated! That was one of the things I liked best about a film class I took that focused on horror, because we did often start at the beginning of where certain things were first put to film. (Naturally, that's mostly not the beginning of any of the tropes, just their filmed incarnations, but that was a really cool aspect of the class.)

D&D really is a very unique case study in how it came about. There's a lot of stuff that really does kind of fall under the "house style" or "vibes" heading, because it's not codified in the rulebooks or the like, but is just an aspect of the general feeling/vibe/ethos of the whole thing.
I know that plenty of people go on about how "there are other systems than D&D" when it comes to TTRPGs, and while that's true, the influences are still very much there in those "alternatives", too.

Oh yeah! There are so many older anime series (I'm with you; I haven't watched anything newer than about a decade old, lol) that really lean heavily on European folklore and the general dungeon-delving party-building D&D formula. Wasn't it Record of Lodoss War that was *literally* a D&D campaign written out with the thinnest veneer of "this is totally not D&D" paint?
Lately I've seen some weird drama about how those sorts of stories are bad because they aren't "authentically" Japanese, and "must" have been made completely for foreign markets due to evil Western pressures. Which is just... bizarro fucking takes. That feels like the exact sort of attitude that puts JRPGs in a totally different category from "western" RPGs, and acts like they're completely separate things from each other. And I love me some classic JRPGs and the particular vibe they had, and now a lot of THOSE aspects of the most popular Final Fantasy games and their clones (Legend of Dragoon, my beloved) have also fed back into that tradition and become part of what people draw on. And I love that!

Date: 2023-10-16 02:05 am (UTC)From: [personal profile] mistressofmuses
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There is a lot of D&D that isn't just the "canon". Whatever the canon even means, when the whole thing is an exercise in never-the-same collaborative storytelling and random luck and such. (And I know there are a lot of trends and norms that come up that aren't traced to any rulebook.)
I played one full campaign with friends in college, and some one-off characters in an ex's campaign when I was in town, and even those experiences were super different from each other, and that was within a couple years and in cities within the same state. I know there is even more variation and every possible "house rule" and blended homebrew addition out there.
I've got coworkers in games that have gone on for *years*.

Real Plays are an interesting phenomenon. I was pretty into the first series of The Adventure Zone, though never managed to get into any of the others that I've seen people excited over. A lot of the successful ones are (obviously) made by people who have other acting/podcasting/etc. experience, and they leverage that to make the campaigns and characters interesting to an outside perspective... but that's SUCH a different aim and process than the games I was ever a part of, ha.

Oh yeah. Japan really embraced (politically, culturally) a lot of western ideals, and it was a very deliberate thing, especially pointedly rejecting the isolationism that they'd previously gone for.
There are a lot of people (mostly American, though that's just what I encounter most) that are fucking WEIRD about Japan, especially. It's honestly really uncomfortable exoticism when it comes to these attitudes about how... other cultures have to remain static and perform "authenticity" that pleases them as the external audience. How those cultures MUST remain apart from everything else, how there should be absolutely no sharing between cultures, because that would be IMPURE. Yuck.

Date: 2023-10-17 03:03 am (UTC)From: [personal profile] mistressofmuses
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I haven't played much else in the realm of TTRPGs, though I've known people very into some other ones, and from what I gather there are a lot of systems that are easier to customize.

Yeah, I don't MIND the existence of Real Play stuff - and like I said, I *did* really enjoy the first series of TAZ - but it's also a very different vibe than my experience when I played was. A lot of the people involved with them are very talented, and bring a lot of showmanship (as actors, voiceactors, podcasters, writers, etc.) to those games, and they are telling compelling stories (since I can SEE how into them people are, even if they haven't grabbed me.) But telling a story for an external audience is inherently at least somewhat different than doing some improv with and for your own group. I don't think it's like... "ruining D&D" or anything, or whatever gatekeepy stuff I've seen about how it's bad that people think it's cool now, but I DO think that it creates a sort of different impression of it.

Ugh, that sounds really annoying to have references to *some other group's game* taking over yours. (Because yeah, TAZ was popular and fun and I did ultimately get really invested in the story, but it's still just some other group's campaign!)

I haven't been into an anime fandom for a pretty long while, and from what I can tell, the general vibes have gotten WORSE, not better. Periodically I get all nostalgic for the old early 00s series that were my introduction to fandom, but I wouldn't even know where to try and start with current series, tbh. While there was plenty of nonsense toxicity at the time when I was a teen, the current brand of purity wank has added new insufferable layers!
But oh yes, the "secret gay" that people were/remain obsessed with claiming as canon, lol. And people could be so CONFIDENTLY wrong.

That's a good point about Untamed. I didn't watch any of it, even though I'd probably genuinely enjoy it if I did, but I remember being a little shocked at how MUCH it exploded... though it does make sense that it actually DID have all the subtext that people have so often obsessed over.

Date: 2023-10-18 03:04 am (UTC)From: [personal profile] mistressofmuses
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The Mercer-influenced Critical Role stuff seems to be VERY MUCH a lot of peoples' idea of What D&D Is, and I'm not familiar enough with it to know how much of it is more or less fully accurate to wider D&D "canon" such as it is vs. how much stuff is unique to those campaigns. And that's cool - it's not all that dissimilar to what we were talking about regarding how D&D even came about, with various people adding their own things that were later functionally canonized, and the fact that an individual story can BE so compelling and interesting that it inspires others to play with it as well is great. BUUUUT... not so great when people start to assume a familiarity with THAT particular story and THAT particular worldbuilding and THAT particular history.

I should give Untamed a watch. Or a read, if I can find the book! It really does sound like the sort of thing I'd enjoy, from all I hear.

But it REALLY sucks how there's so much pressure now around what media can be made/how it must portray things. I know there was a lot that could be gotten around previously with that thin veneer of deniability, relying on the symbolism to confirm the things that couldn't be made explicit, and it sucks that now even that is a lot more difficult. I know that queer stuff has gotten extremely censored and attacked in an attempt to pretty much eradicate it. It sucks.

Date: 2023-10-19 02:09 am (UTC)From: [personal profile] mistressofmuses
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Rule of cool and wish fulfillment can be great - I remember one of the campaigns I did one-offs for had a lot of that as sort of house rules, because that was what the group found fun. Sometimes a game is more fun if it's a lot more understated or feels like the stakes are more real. It's fine if people are inspired by the general feel of a show, or were introduced via a Real Play and then want to do it themselves... but turning it into constant references and quotes and comparisons to what amounts to someone else's game is just... not great, imo.

I mean, I guess someone's D&D character is just... a character... and I've certainly liked some nice fanart for someone's characters and such. But... it still feels like how I've never understood how people almost try to build a following for their particular RPG character - like this is MY Final Fantasy XIV character, or MY New Vegas courier, or MY Skyrim dragonborn. By all means write your fic or make your art of your specially designed protag., but it's weird for those to be strangers' blorbos, lol.

It's really a difficult thing to conceptualize, having that sort of a crackdown happening over a country of SO MANY people, and having so much stuff suddenly forbidden and censored and gotten rid of. It is scary.

Date: 2023-10-21 01:49 am (UTC)From: [personal profile] mistressofmuses
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I can see the appeal of both, but I think that really having to engage with the rules tends to be the more satisfying experience. If you understand it well enough, a lot of time you can MAKE it as cool as you want, rather than just going "but it'd be cooooool" and sort of handwaving the how. The former is a lot more satisfying to pull off!

That's also a really good point - someone being paid to do this, someone who basically has an actual *production budget* for game sessions is going to have the time to figure out all of those ways to make the cool shit happen, and how to make the game mechanics work for the story and the players and the audience.

It's also likely to be a pretty different experience than a game run by some friends or acquaintances. There are plenty of people who know every ruleset in and out, but there are also a lot of people who will be the DM because someone has to be, but probably haven't had the chance to make exhaustive knowledge of every bit of lore and every mechanic and every possible multiclass combo their full-time or even part-time job.

Date: 2023-10-23 03:32 am (UTC)From: [personal profile] mistressofmuses
mistressofmuses: Image of nebulae in the colors of the bi pride flag: pink, purple, and blue (Default)
Absolutely! That sort of long-term effort and engagement is always going to be a lot more rewarding in the end than something that's just briefly satisfying because you got to do it without any serious effort or justification.
And oh geez, yeah. Players that just kind of screw around because they're picturing how cool this cut scene looks in their head is... not great. I can see too much "make it cool and I'll let you do it" leading to even more of the frustrating "player who wants to be the only main character" and refuses to participate in the collaborative aspect of the story.
And super frustrating when people want that sort of elaborate, well-seeded story and experience delivered on a platter, but won't put forward the effort to actually help build it.

I think that's a problem with people in EVERY facet of life, tbh. People want to skip all the "boring" intro stuff where they have to put forward effort, because they just want the rewarding outcome... and they struggle to realize that the rewarding outcome is only possible because of the groundwork you have to put in first.
There's a particular meme thing that I feel like every insufferable so-called empath I've ever met has posted. It's something along the lines of "I have no interest in small talk, and am bored by discussing ordinary topics... I only want to engage with REAL topics, like our hopes and fears and dreams and the meaning of the universe, because THAT is the wavelength of my soul, and I refuse to waste my time on anything else". I'm definitely paraphrasing, but that's the gist. Yet these same people then complain about how they struggle to connect with people. When like... those deeper topics are great! But you can't jump to the end! I have zero interest in revealing my greatest fears and hopes to someone I don't know, and it's a red flag if someone else thinks I should HAVE to in order to prove something about my worthiness. It's a lot more satisfying to have those deep conversations with someone you know and have built up a level of trust with, not some rando at a bar willing to overshare.
Or same with people who want to find and live out their "found family" dreams... but refuse to even hold a conversation with anyone, won't go out to meet people, can't manage even the tiniest bit of conflict resolution... and yet seem shocked when that doesn't net them what they thought they wanted.

Wow I went on a tangent there, sorry.

Date: 2023-10-25 03:46 am (UTC)From: [personal profile] mistressofmuses
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Main Character Syndrome can be a serious bane as it is, and doing anything to encourage it isn't great. That can sink a campaign SO hard, if you have even just one or two players that need to be The Specialist One At All Times. Collaborative stories mean that you have to collaborate with your fellow players! They aren't there just to prop you up. Ideally everyone gets some pretty cool and satisfying things they get to do, that also make sense.

Exactly! I very much love those sorts of conversations... with people I know and have a baseline understanding with, and trust to an extent. Unfortunately the goth scene around here was RIFE with that attitude for a while, and so you'd get it in person if you went out to socialize on the smoking patio AND online via reposted memes if you tried to find people on FB/Insta/etc. I've mostly avoided the type, but every once in a while I see it come around again and it's like sandpaper on my brain, lol.
But oof, yes. That's a BIG part of why peer support groups can collapse under the weight of collective trauma, or at the very least wind up not being a great source of friendships... it kind of speedruns to the "let's talk about and share the absolute worst things we've ever faced" without building any real foundation.

And naturally! They only can't connect with other people because they're ~too special~ and unique and no one else understand their deep thoughts. (It is a non-zero overlap between this attitude and people who I have seen claim to be "starseeds" or the like.)

Date: 2023-10-26 04:44 am (UTC)From: [personal profile] mistressofmuses
mistressofmuses: Image of nebulae in the colors of the bi pride flag: pink, purple, and blue (Default)
Yeah... Main Character Syndrome is rough, in both low- and high-stakes parts of life. Like... I can get behind the idea of being the protagonist of your own life and all - that's a good thing! You are the main character of your own life! Unfortunately, too many people seem to think that means everyone else exists only to orbit them and be their personal cast of NPCs, and refuse to even acknowledge that other people *have* interiority, much less their own 24/7 lives. That's a really hard attitude to deal with, especially within community spaces.

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